drive some parameters over field, general improvements all around
This commit is contained in:
parent
cca768b48d
commit
e383eb1f92
9 changed files with 733 additions and 46 deletions
16
modifiers/field/field.modifier.lx
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16
modifiers/field/field.modifier.lx
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modifier = {
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description = "A Field of Slots"
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field = "field"
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display = "Field"
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class = "Field"
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dependency = []
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blocks = {
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data = {
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fields = [
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{ name="slot_scale" type="number" default=1 }
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{ name="slot_distance" type="number" default=50 }
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]
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}
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}
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}
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488
modifiers/field/field.modifier.wren
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488
modifiers/field/field.modifier.wren
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@ -0,0 +1,488 @@
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//-- this file is generated! don't try editing it.
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import "luxe: io" for IO
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import "luxe: bytes" for Byter, Bytes
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import "luxe: world" for Block
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//`modifiers/field/field > runtime` types
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class ModifierRuntime {
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construct new() {
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} //new
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} //ModifierRuntime
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//`modifiers/field/field > runtime` compilers
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class ModifierRuntimeCompiler {
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construct new() {
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}
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bytes_count(instance) {
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var size = 4 //version
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size = size + 0
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return size
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} //bytes_count
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validate(from_source_id, elements) {
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var fields = {
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"type": false, //:luxe:internal
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"uuid": false, //:luxe:internal
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"luxe.self.modifier": false, //:luxe:internal
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}
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for(element in elements) {
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var instance = element.value
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for(field in instance) {
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if(fields[field.key] == null) {
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Fiber.abort("node `%(element.key)` in `%(from_source_id)` has extra field `%(field.key)`")
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} //if not found
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} //each field
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for(field in fields) {
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var required = field.value
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if(required && instance[field.key] == null) {
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Fiber.abort("node `%(element.key)` in `%(from_source_id)` is missing a required field `%(field.key)` (and the field has no default value)")
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}
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} //each field
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} //each element
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} //validate
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write(compiler, instance, out) {
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//version
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out.write_int32(0)
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return out
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} //write
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bytes_count_block() {
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return 8
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} //bytes_count_block
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write_block(compiler, out) {
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//source id
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out.write_uint32(compiler.string.hash("modifiers/field/field > runtime"))
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//fields count
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out.write_int32(0)
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} //write_block
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write(instance) {
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var size = bytes_count(instance)
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var out = Byter.new(size+8)
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out.write_string("LUXEMRTM")
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write(instance, out)
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return out
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} //write
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} //ModifierRuntimeCompiler
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//`modifiers/field/field > runtime` block types
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class BlockModifierRuntime {
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field { "field" }
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source { "modifiers/field/field > runtime" }
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construct new(block) {
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_block = block
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_inst_type = instance_type
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_inst = _inst_type.new(_block, 0)
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}
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construct new() {
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_block = Block.create()
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_inst_type = instance_type
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_inst = _inst_type.new(_block, 0)
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Block.set_type(_block, "modifiers/field/field > runtime")
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} //new
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instance_type {
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class BlockInstModifierRuntime {
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slot { _slot }
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entity { Block.get_handle(_block, _slot) }
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block_set_slot(value) {
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_slot=value
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return this
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}
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construct new(block, slot) {
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_block = block
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_slot = slot
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} //new
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block { _block }
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} //BlockInstModifierRuntime
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return BlockInstModifierRuntime
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} //instance_type
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block { _block }
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count { Block.get_count(_block) }
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add() { Block.add(_block) }
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append(other_block) { Block.append(_block, other_block) }
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each(c, fn) {
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for(i in 0 ... c) {
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fn.call(0, _inst.block_set_slot(i))
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}
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} //each
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[slot, inst] { _inst.block_set_slot(slot) }
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[slot] { _inst_type.new(_block, slot) }
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} //BlockModifierRuntime
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//`modifiers/field/field > data` types
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class ModifierData {
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construct new() {
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_slot_scale = 1
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_slot_distance = 50
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} //new
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slot_scale { _slot_scale }
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slot_scale=(vvv) { _slot_scale = vvv }
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slot_distance { _slot_distance }
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slot_distance=(vvv) { _slot_distance = vvv }
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} //ModifierData
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//`modifiers/field/field > data` compilers
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class ModifierDataCompiler {
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construct new() {
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}
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bytes_count(instance) {
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var size = 4 //version
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size = size + 8 // slot_scale
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size = size + 8 // slot_distance
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size = size + 0
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return size
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} //bytes_count
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validate(from_source_id, elements) {
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var fields = {
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"type": false, //:luxe:internal
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"uuid": false, //:luxe:internal
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"luxe.self.modifier": false, //:luxe:internal
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"slot_scale": false,
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"slot_distance": false,
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}
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for(element in elements) {
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var instance = element.value
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for(field in instance) {
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if(fields[field.key] == null) {
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Fiber.abort("node `%(element.key)` in `%(from_source_id)` has extra field `%(field.key)`")
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} //if not found
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} //each field
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for(field in fields) {
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var required = field.value
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if(required && instance[field.key] == null) {
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Fiber.abort("node `%(element.key)` in `%(from_source_id)` is missing a required field `%(field.key)` (and the field has no default value)")
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}
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} //each field
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} //each element
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} //validate
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write(compiler, instance, out) {
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//version
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out.write_int32(0)
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var slot_scale = instance["slot_scale"]
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if(slot_scale == null) slot_scale = 1
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out.write_float64(slot_scale)
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var slot_distance = instance["slot_distance"]
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if(slot_distance == null) slot_distance = 50
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out.write_float64(slot_distance)
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return out
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} //write
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bytes_count_block() {
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return 40
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} //bytes_count_block
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write_block(compiler, out) {
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//source id
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out.write_uint32(compiler.string.hash("modifiers/field/field > data"))
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//fields count
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out.write_int32(2)
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// slot_scale
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out.write_uint32(compiler.string.hash("slot_scale"))
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out.write_uint32(467038368) //type number
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var slot_scale_default = 1
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out.write_float64(slot_scale_default)
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// slot_distance
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out.write_uint32(compiler.string.hash("slot_distance"))
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out.write_uint32(467038368) //type number
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var slot_distance_default = 50
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out.write_float64(slot_distance_default)
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} //write_block
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write(instance) {
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var size = bytes_count(instance)
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var out = Byter.new(size+8)
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out.write_string("LUXEMDTA")
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write(instance, out)
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return out
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} //write
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} //ModifierDataCompiler
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//`modifiers/field/field > data` block types
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class BlockModifierData {
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field { "field" }
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source { "modifiers/field/field > data" }
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construct new(block) {
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_block = block
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_inst_type = instance_type
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_inst = _inst_type.new(_block, 0)
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}
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construct new() {
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_block = Block.create()
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_inst_type = instance_type
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_inst = _inst_type.new(_block, 0)
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Block.add(_block, "slot_scale", "number", 1)
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Block.add(_block, "slot_distance", "number", 50)
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Block.set_type(_block, "modifiers/field/field > data")
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} //new
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instance_type {
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class BlockInstModifierData {
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slot_scale { Block.get(_block, "slot_scale", _slot) }
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slot_scale=(v) { Block.set(_block, "slot_scale", _slot, v) }
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slot_distance { Block.get(_block, "slot_distance", _slot) }
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slot_distance=(v) { Block.set(_block, "slot_distance", _slot, v) }
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slot { _slot }
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entity { Block.get_handle(_block, _slot) }
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block_set_slot(value) {
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_slot=value
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return this
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}
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construct new(block, slot) {
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_block = block
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_slot = slot
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} //new
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block { _block }
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} //BlockInstModifierData
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return BlockInstModifierData
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} //instance_type
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block { _block }
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count { Block.get_count(_block) }
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add() { Block.add(_block) }
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append(other_block) { Block.append(_block, other_block) }
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each(c, fn) {
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for(i in 0 ... c) {
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fn.call(0, _inst.block_set_slot(i))
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}
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} //each
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[slot, inst] { _inst.block_set_slot(slot) }
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[slot] { _inst_type.new(_block, slot) }
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} //BlockModifierData
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//`modifiers/field/field > world` types
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class ModifierWorld {
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construct new() {
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} //new
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} //ModifierWorld
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//`modifiers/field/field > world` compilers
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class ModifierWorldCompiler {
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construct new() {
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}
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bytes_count(instance) {
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var size = 4 //version
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size = size + 0
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return size
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} //bytes_count
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validate(from_source_id, elements) {
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var fields = {
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"type": false, //:luxe:internal
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"uuid": false, //:luxe:internal
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"luxe.self.modifier": false, //:luxe:internal
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}
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for(element in elements) {
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var instance = element.value
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for(field in instance) {
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if(fields[field.key] == null) {
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Fiber.abort("node `%(element.key)` in `%(from_source_id)` has extra field `%(field.key)`")
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} //if not found
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} //each field
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for(field in fields) {
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var required = field.value
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if(required && instance[field.key] == null) {
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Fiber.abort("node `%(element.key)` in `%(from_source_id)` is missing a required field `%(field.key)` (and the field has no default value)")
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}
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} //each field
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} //each element
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} //validate
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write(compiler, instance, out) {
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//version
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out.write_int32(0)
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return out
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} //write
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bytes_count_block() {
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return 8
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} //bytes_count_block
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write_block(compiler, out) {
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//source id
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out.write_uint32(compiler.string.hash("modifiers/field/field > world"))
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//fields count
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out.write_int32(0)
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} //write_block
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write(instance) {
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var size = bytes_count(instance)
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var out = Byter.new(size+8)
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out.write_string("LUXEMWLD")
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write(instance, out)
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return out
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} //write
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} //ModifierWorldCompiler
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//`modifiers/field/field > world` block types
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class BlockModifierWorld {
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field { "field" }
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source { "modifiers/field/field > world" }
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construct new(block) {
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_block = block
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_inst_type = instance_type
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_inst = _inst_type.new(_block, 0)
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}
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construct new() {
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_block = Block.create()
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_inst_type = instance_type
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_inst = _inst_type.new(_block, 0)
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Block.set_type(_block, "modifiers/field/field > world")
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} //new
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instance_type {
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class BlockInstModifierWorld {
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slot { _slot }
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entity { Block.get_handle(_block, _slot) }
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block_set_slot(value) {
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_slot=value
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return this
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}
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construct new(block, slot) {
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_block = block
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_slot = slot
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} //new
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block { _block }
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} //BlockInstModifierWorld
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return BlockInstModifierWorld
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} //instance_type
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block { _block }
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count { Block.get_count(_block) }
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add() { Block.add(_block) }
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append(other_block) { Block.append(_block, other_block) }
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each(c, fn) {
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for(i in 0 ... c) {
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fn.call(0, _inst.block_set_slot(i))
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}
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} //each
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[slot, inst] { _inst.block_set_slot(slot) }
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[slot] { _inst_type.new(_block, slot) }
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} //BlockModifierWorld
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60
modifiers/field/field.wren
Normal file
60
modifiers/field/field.wren
Normal file
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@ -0,0 +1,60 @@
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import "luxe: io" for IO
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import "luxe: world" for World, Entity, Modifiers, ModifierSystem
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//User facing API
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//This is what the user of your modifier will interact with
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class Field {
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static create(entity) { Modifiers.create(This, entity) }
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static destroy(entity) { Modifiers.destroy(This, entity) }
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static has(entity) { Modifiers.has(This, entity) }
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static get_distance(entity) {
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var data = Modifiers.get(This, entity)
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return data.slot_distance
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}
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static get_scale(entity) {
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var data = Modifiers.get(This, entity)
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return data.slot_scale
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}
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} //Field
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//Your modifier system implementation.
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//This speaks to the engine and your user facing API
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//to do the actual work. You'll get notified when things change
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//in the world and respond to them here.
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class FieldSystem is ModifierSystem {
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construct new() {
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//called when your system is first created.
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}
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init(world) {
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_world = world
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//called when your modifier is created in a world
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}
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destroy() {
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//called when your modifier is removed from a world
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}
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attach(entity, data) {
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//called when attached to an entity
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}
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detach(entity, data) {
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//called when detached from an entity, like on destroy
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}
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tick(delta) {
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//called usually once every frame.
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//called when the world that this modifier lives in, is ticked
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each {|entity, data|
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//use data.*
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}
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} //tick
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} //FieldSystem
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var Modifier = FieldSystem //required
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|
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@ -9,6 +9,8 @@ modifier = {
|
|||
data = {
|
||||
fields = [
|
||||
{ name="coord" type="float3" default=[0, 0, 0] }
|
||||
{ name="auto_naming" type="boolean" default=false }
|
||||
{ name="field" type="id32" editor="entity" default="" }
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -157,11 +157,19 @@ import "luxe: world" for Block
|
|||
|
||||
construct new() {
|
||||
_coord = [0, 0, 0]
|
||||
_auto_naming = false
|
||||
_field = ""
|
||||
} //new
|
||||
|
||||
coord { _coord }
|
||||
coord=(vvv) { _coord = vvv }
|
||||
|
||||
auto_naming { _auto_naming }
|
||||
auto_naming=(vvv) { _auto_naming = vvv }
|
||||
|
||||
field { _field }
|
||||
field=(vvv) { _field = vvv }
|
||||
|
||||
} //ModifierData
|
||||
|
||||
//`modifiers/slot/slot > data` compilers
|
||||
|
|
@ -177,6 +185,10 @@ import "luxe: world" for Block
|
|||
|
||||
size = size + 12 // coord
|
||||
|
||||
size = size + 4 // auto_naming
|
||||
|
||||
size = size + 4 // field
|
||||
|
||||
size = size + 0
|
||||
|
||||
return size
|
||||
|
|
@ -190,6 +202,8 @@ import "luxe: world" for Block
|
|||
"uuid": false, //:luxe:internal
|
||||
"luxe.self.modifier": false, //:luxe:internal
|
||||
"coord": false,
|
||||
"auto_naming": false,
|
||||
"field": false,
|
||||
}
|
||||
for(element in elements) {
|
||||
var instance = element.value
|
||||
|
|
@ -220,13 +234,23 @@ import "luxe: world" for Block
|
|||
out.write_float32(coord[2])
|
||||
|
||||
|
||||
var auto_naming = instance["auto_naming"]
|
||||
if(auto_naming == null) auto_naming = false
|
||||
out.write_int32(auto_naming ? 1 : 0)
|
||||
|
||||
|
||||
var field = instance["field"]
|
||||
if(field == null) field = ""
|
||||
out.write_uint32((field && field != "") ? compiler.string.hash(field) : 0)
|
||||
|
||||
|
||||
return out
|
||||
|
||||
} //write
|
||||
|
||||
bytes_count_block() {
|
||||
|
||||
return 28
|
||||
return 52
|
||||
|
||||
} //bytes_count_block
|
||||
|
||||
|
|
@ -236,7 +260,7 @@ import "luxe: world" for Block
|
|||
out.write_uint32(compiler.string.hash("modifiers/slot/slot > data"))
|
||||
|
||||
//fields count
|
||||
out.write_int32(1)
|
||||
out.write_int32(3)
|
||||
|
||||
// coord
|
||||
out.write_uint32(compiler.string.hash("coord"))
|
||||
|
|
@ -247,6 +271,20 @@ import "luxe: world" for Block
|
|||
out.write_float32(coord_default[2])
|
||||
|
||||
|
||||
// auto_naming
|
||||
out.write_uint32(compiler.string.hash("auto_naming"))
|
||||
out.write_uint32(1710517951) //type boolean
|
||||
var auto_naming_default = false
|
||||
out.write_int32(auto_naming_default ? 1 : 0)
|
||||
|
||||
|
||||
// field
|
||||
out.write_uint32(compiler.string.hash("field"))
|
||||
out.write_uint32(2729592961) //type id32
|
||||
var field_default = ""
|
||||
out.write_uint32((field_default && field_default != "") ? compiler.string.hash(field_default) : 0)
|
||||
|
||||
|
||||
} //write_block
|
||||
|
||||
write(instance) {
|
||||
|
|
@ -282,6 +320,8 @@ import "luxe: world" for Block
|
|||
_inst_type = instance_type
|
||||
_inst = _inst_type.new(_block, 0)
|
||||
Block.add(_block, "coord", "float3", [0, 0, 0])
|
||||
Block.add(_block, "auto_naming", "boolean", false)
|
||||
Block.add(_block, "field", "id32", "")
|
||||
Block.set_type(_block, "modifiers/slot/slot > data")
|
||||
} //new
|
||||
|
||||
|
|
@ -290,6 +330,10 @@ import "luxe: world" for Block
|
|||
class BlockInstModifierData {
|
||||
coord { Block.get(_block, "coord", _slot) }
|
||||
coord=(v) { Block.set(_block, "coord", _slot, v) }
|
||||
auto_naming { Block.get(_block, "auto_naming", _slot) }
|
||||
auto_naming=(v) { Block.set(_block, "auto_naming", _slot, v) }
|
||||
field { Block.get(_block, "field", _slot) }
|
||||
field=(v) { Block.set(_block, "field", _slot, v) }
|
||||
slot { _slot }
|
||||
entity { Block.get_handle(_block, _slot) }
|
||||
block_set_slot(value) {
|
||||
|
|
|
|||
|
|
@ -1,6 +1,9 @@
|
|||
import "luxe: io" for IO
|
||||
import "luxe: world" for World, Entity, Modifiers, ModifierSystem, Transform
|
||||
import "utils/hex" for Hex
|
||||
import "utils/vec" for Vec
|
||||
import "modifiers/field/field" for Field
|
||||
import "luxe: assets" for Strings
|
||||
|
||||
//User facing API
|
||||
//This is what the user of your modifier will interact with
|
||||
|
|
@ -10,6 +13,16 @@ class Slot {
|
|||
static destroy(entity) { Modifiers.destroy(This, entity) }
|
||||
static has(entity) { Modifiers.has(This, entity) }
|
||||
|
||||
static set_coord(entity, coord){
|
||||
var data = Modifiers.get(This, entity)
|
||||
data.coord = coord
|
||||
}
|
||||
|
||||
static get_coord(entity, coord){
|
||||
var data = Modifiers.get(This, entity)
|
||||
return data.coord
|
||||
}
|
||||
|
||||
} //Slot
|
||||
|
||||
//Your modifier system implementation.
|
||||
|
|
@ -25,6 +38,8 @@ class SlotSystem is ModifierSystem {
|
|||
init(world) {
|
||||
_world = world
|
||||
//called when your modifier is created in a world
|
||||
|
||||
if(World.tag_has(_world, "edit")) _positions = {}
|
||||
}
|
||||
|
||||
destroy() {
|
||||
|
|
@ -45,12 +60,43 @@ class SlotSystem is ModifierSystem {
|
|||
//called usually once every frame.
|
||||
//called when the world that this modifier lives in, is ticked
|
||||
each {|entity, data|
|
||||
var distance = 50
|
||||
var scale = 1
|
||||
|
||||
find_entity(entity, Strings.get(data.field))
|
||||
.then{|field|
|
||||
distance = Field.get_distance(field)
|
||||
scale = Field.get_scale(field)
|
||||
}
|
||||
|
||||
var pos = Transform.get_pos(entity)
|
||||
var coord = Hex.pos_to_coord(pos, 50) //todo: get scale from field
|
||||
coord = Hex.round(coord)
|
||||
pos = Hex.coord_to_pos(coord, 50)
|
||||
Transform.set_pos(entity, pos.x, pos.y)
|
||||
data.coord = coord
|
||||
if(!Vec.approximately(_positions[entity], pos)){
|
||||
var coord = Hex.pos_to_coord(pos, distance)
|
||||
coord = Hex.round(coord)
|
||||
data.coord = coord
|
||||
pos = Hex.coord_to_pos(coord, distance)
|
||||
Transform.set_pos(entity, pos.x, pos.y, pos.z)
|
||||
_positions[entity] = pos
|
||||
Transform.set_scale(entity, scale, scale, 1)
|
||||
if(data.auto_naming){
|
||||
var name = "Slot_(%(coord.x),%(coord.y),%(coord.z))"
|
||||
if(Entity.get_name(entity) != name){
|
||||
var num = 1
|
||||
while(Entity.valid(Entity.get_named(_world, name)) && Entity.get_named(_world, name) != entity){
|
||||
num = num + 1
|
||||
name = "Slot_(%(coord.x),%(coord.y),%(coord.z))_%(num)"
|
||||
}
|
||||
Entity.set_name(entity, name)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
//we could optimize this by not doing it every frame... ...in theory
|
||||
pos = Hex.coord_to_pos(data.coord, distance)
|
||||
Transform.set_pos(entity, pos.x, pos.y, pos.z)
|
||||
_positions[entity] = pos
|
||||
}
|
||||
|
||||
Transform.set_scale(entity, scale, scale, 1)
|
||||
}
|
||||
} //tick
|
||||
|
||||
|
|
|
|||
|
|
@ -1,74 +1,70 @@
|
|||
prototype = {
|
||||
elements = {
|
||||
slot_1,-1,0 = {
|
||||
Slot_(0,0,0).11G = {
|
||||
modifiers = {
|
||||
sprite = {
|
||||
material = "material/hexagon"
|
||||
height = 64
|
||||
type = "luxe: modifier/sprite"
|
||||
width = 64
|
||||
} //sprite
|
||||
slot = {
|
||||
auto_naming = true
|
||||
type = "modifiers/slot/slot"
|
||||
field = "455ce044-0613-47f3-83b7-cc962dd417d4"
|
||||
} //slot
|
||||
transform = {
|
||||
scale = [1.5 1.5 1] //scale
|
||||
pos = [86.602539 0 0] //pos
|
||||
link = "455ce044-0613-47f3-83b7-cc962dd417d4"
|
||||
pos = [-86.602539 0 0] //pos
|
||||
type = "luxe: modifier/transform"
|
||||
rotation = [0 -0 0] //rotation
|
||||
} //transform
|
||||
} //modifiers
|
||||
uuid = "81cb28ce-7f4d-4a8a-bbf2-b681ead0955a"
|
||||
} //slot_1,-1,0
|
||||
slot_1,0,-1 = {
|
||||
uuid = "530f545e-5d2e-4071-92da-445643d00a5e"
|
||||
prototype = {
|
||||
source = "prototype/slot"
|
||||
elements = {} //elements
|
||||
} //prototype
|
||||
} //Slot_(0,0,0).11G
|
||||
slot-2vG = {
|
||||
modifiers = {
|
||||
sprite = {
|
||||
material = "material/hexagon"
|
||||
height = 64
|
||||
type = "luxe: modifier/sprite"
|
||||
width = 64
|
||||
} //sprite
|
||||
slot = {
|
||||
auto_naming = true
|
||||
type = "modifiers/slot/slot"
|
||||
field = "455ce044-0613-47f3-83b7-cc962dd417d4"
|
||||
} //slot
|
||||
transform = {
|
||||
scale = [1.5 1.5 1] //scale
|
||||
pos = [43.30127 75 0] //pos
|
||||
link = "455ce044-0613-47f3-83b7-cc962dd417d4"
|
||||
pos = [-43.30127 75 0] //pos
|
||||
type = "luxe: modifier/transform"
|
||||
rotation = [0 -0 0] //rotation
|
||||
} //transform
|
||||
} //modifiers
|
||||
uuid = "44930a60-0581-4703-aebc-5a633b88de3a"
|
||||
} //slot_1,0,-1
|
||||
slot_0,0,0 = {
|
||||
uuid = "3dfd2d98-3ad6-4a30-a329-480051cd0c97"
|
||||
prototype = {
|
||||
source = "prototype/slot"
|
||||
elements = {} //elements
|
||||
} //prototype
|
||||
} //slot-2vG
|
||||
slot-1GB = {
|
||||
modifiers = {
|
||||
sprite = {
|
||||
material = "material/hexagon"
|
||||
height = 64
|
||||
type = "luxe: modifier/sprite"
|
||||
width = 64
|
||||
} //sprite
|
||||
slot = {
|
||||
auto_naming = true
|
||||
type = "modifiers/slot/slot"
|
||||
field = "455ce044-0613-47f3-83b7-cc962dd417d4"
|
||||
} //slot
|
||||
transform = {
|
||||
scale = [1.5 1.5 1] //scale
|
||||
pos = [0 -0 0] //pos
|
||||
link = "455ce044-0613-47f3-83b7-cc962dd417d4"
|
||||
pos = [0 0 0] //pos
|
||||
type = "luxe: modifier/transform"
|
||||
rotation = [0 -0 0] //rotation
|
||||
} //transform
|
||||
} //modifiers
|
||||
uuid = "63febcbe-b95f-4f6f-ad64-e8360383e9a4"
|
||||
} //slot_0,0,0
|
||||
uuid = "22fcb4e7-1995-4973-a290-be2704541713"
|
||||
prototype = {
|
||||
source = "prototype/slot"
|
||||
elements = {} //elements
|
||||
} //prototype
|
||||
} //slot-1GB
|
||||
field = {
|
||||
modifiers = {
|
||||
transform = {
|
||||
pos = [0 0 0] //pos
|
||||
type = "luxe: modifier/transform"
|
||||
} //transform
|
||||
field = {
|
||||
slot_scale = 1.5
|
||||
slot_distance = 50
|
||||
type = "modifiers/field/field"
|
||||
} //field
|
||||
} //modifiers
|
||||
uuid = "455ce044-0613-47f3-83b7-cc962dd417d4"
|
||||
} //field
|
||||
|
|
|
|||
20
prototype/slot.prototype.lx
Normal file
20
prototype/slot.prototype.lx
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
prototype = {
|
||||
elements = {
|
||||
bg = {
|
||||
modifiers = {
|
||||
sprite = {
|
||||
material = "material/hexagon"
|
||||
height = 64
|
||||
flip_v = false
|
||||
flip_h = false
|
||||
type = "luxe: modifier/sprite"
|
||||
width = 64
|
||||
} //sprite
|
||||
transform = {
|
||||
type = "luxe: modifier/transform"
|
||||
} //transform
|
||||
} //modifiers
|
||||
uuid = "8763b0a1-320c-4747-ae21-97488df187e8"
|
||||
} //bg
|
||||
} //elements
|
||||
} //prototype
|
||||
|
|
@ -39,4 +39,19 @@ class Vec{
|
|||
}
|
||||
return result
|
||||
}
|
||||
|
||||
static approximately(first, second){
|
||||
if(!(first is List) || !(second is List)) return false
|
||||
if(first.count != second.count) return false
|
||||
var count = first.count
|
||||
if(count < 1) return true
|
||||
if((first[0] - second[0]).abs > 0.001) return false
|
||||
if(count < 2) return true
|
||||
if((first[1] - second[1]).abs > 0.001) return false
|
||||
if(count < 3) return true
|
||||
if((first[2] - second[2]).abs > 0.001) return false
|
||||
if(count < 4) return true
|
||||
if((first[3] - second[3]).abs > 0.001) return false
|
||||
return true
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue