space/.luxe/.luxe.versions/game.wren.version.lx
2022-02-08 21:26:50 -08:00

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Text

variables = {} //variables
time = 1638642709
imports = {
type = {
MouseButton = {
source = "MouseButton"
col = 49
module = "luxe: input"
name = "MouseButton"
line = 3
} //MouseButton
Tags = {
source = "Tags"
col = 72
module = "luxe: world"
name = "Tags"
line = 4
} //Tags
Material = {
source = "Material"
col = 35
module = "luxe: render"
name = "Material"
line = 5
} //Material
Random = {
source = "Random"
col = 27
module = "random"
name = "Random"
line = 9
} //Random
Key = {
source = "Key"
col = 36
module = "luxe: input"
name = "Key"
line = 3
} //Key
App = {
source = "App"
col = 29
module = "outline/app"
name = "App"
line = 11
} //App
Camera = {
source = "Camera"
col = 80
module = "luxe: world"
name = "Camera"
line = 4
} //Camera
Math = {
source = "Math"
col = 29
module = "luxe: math"
name = "Math"
line = 6
} //Math
IO = {
source = "IO"
col = 25
module = "luxe: io"
name = "IO"
line = 8
} //IO
World = {
source = "World"
col = 31
module = "luxe: world"
name = "World"
line = 4
} //World
Ready = {
source = "Ready"
col = 30
module = "luxe: game"
name = "Ready"
line = 1
} //Ready
Draw = {
source = "Draw"
col = 29
module = "luxe: draw"
name = "Draw"
line = 7
} //Draw
Assets = {
source = "Assets"
col = 33
module = "luxe: assets"
name = "Assets"
line = 2
} //Assets
Entity = {
source = "Entity"
col = 39
module = "luxe: world"
name = "Entity"
line = 4
} //Entity
Input = {
source = "Input"
col = 31
module = "luxe: input"
name = "Input"
line = 3
} //Input
Transform = {
source = "Transform"
col = 50
module = "luxe: world"
name = "Transform"
line = 4
} //Transform
Sprite = {
source = "Sprite"
col = 58
module = "luxe: world"
name = "Sprite"
line = 4
} //Sprite
Values = {
source = "Values"
col = 66
module = "luxe: world"
name = "Values"
line = 4
} //Values
Text = {
source = "Text"
col = 86
module = "luxe: world"
name = "Text"
line = 4
} //Text
} //type
module = {
outline/app = {
App = {
source = "App"
name = "App"
location = {
col = 29
line = 11
} //location
} //App
} //outline/app
"luxe: world" = {
Tags = {
source = "Tags"
name = "Tags"
location = {
col = 72
line = 4
} //location
} //Tags
World = {
source = "World"
name = "World"
location = {
col = 31
line = 4
} //location
} //World
Entity = {
source = "Entity"
name = "Entity"
location = {
col = 39
line = 4
} //location
} //Entity
Transform = {
source = "Transform"
name = "Transform"
location = {
col = 50
line = 4
} //location
} //Transform
Sprite = {
source = "Sprite"
name = "Sprite"
location = {
col = 58
line = 4
} //location
} //Sprite
Values = {
source = "Values"
name = "Values"
location = {
col = 66
line = 4
} //location
} //Values
Camera = {
source = "Camera"
name = "Camera"
location = {
col = 80
line = 4
} //location
} //Camera
Text = {
source = "Text"
name = "Text"
location = {
col = 86
line = 4
} //location
} //Text
} //luxe: world
random = {
Random = {
source = "Random"
name = "Random"
location = {
col = 27
line = 9
} //location
} //Random
} //random
"luxe: game" = {
Ready = {
source = "Ready"
name = "Ready"
location = {
col = 30
line = 1
} //location
} //Ready
} //luxe: game
"luxe: assets" = {
Assets = {
source = "Assets"
name = "Assets"
location = {
col = 33
line = 2
} //location
} //Assets
} //luxe: assets
"luxe: input" = {
Key = {
source = "Key"
name = "Key"
location = {
col = 36
line = 3
} //location
} //Key
MouseButton = {
source = "MouseButton"
name = "MouseButton"
location = {
col = 49
line = 3
} //location
} //MouseButton
Input = {
source = "Input"
name = "Input"
location = {
col = 31
line = 3
} //location
} //Input
} //luxe: input
"luxe: draw" = {
Draw = {
source = "Draw"
name = "Draw"
location = {
col = 29
line = 7
} //location
} //Draw
} //luxe: draw
"luxe: math" = {
Math = {
source = "Math"
name = "Math"
location = {
col = 29
line = 6
} //location
} //Math
} //luxe: math
"luxe: io" = {
IO = {
source = "IO"
name = "IO"
location = {
col = 25
line = 8
} //location
} //IO
} //luxe: io
"luxe: render" = {
Material = {
source = "Material"
name = "Material"
location = {
col = 35
line = 5
} //location
} //Material
} //luxe: render
} //module
} //imports
errors = [] //errors
version = 6
classes = {
Game = {
meta = null
superclass = "Ready"
location = {
col = 11
line = 13
} //location
} //Game
} //classes
methods = {
Game = {
create_asteroids = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 19
line = 112
} //location
return_type = "Any"
meta = null
arity = 0
static = false
args = [] //args
signature = "create_asteroids() : Any"
}
] //create_asteroids
tick = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 7
line = 60
} //location
return_type = "Any"
meta = null
arity = 1
static = false
args = [
{
annotation = "Any"
name = "delta"
}
] //args
signature = "tick(delta : Any) : Any"
}
] //tick
destroy = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 10
line = 254
} //location
return_type = "Any"
meta = null
arity = 0
static = false
args = [] //args
signature = "destroy() : Any"
}
] //destroy
lerp = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 7
line = 250
} //location
return_type = "Any"
meta = null
arity = 3
static = false
args = [
{
annotation = "Any"
name = "a"
}
{
annotation = "Any"
name = "b"
}
{
annotation = "Any"
name = "t"
}
] //args
signature = "lerp(a : Any, b : Any, t : Any) : Any"
}
] //lerp
tick_camera = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 14
line = 181
} //location
return_type = "Any"
meta = null
arity = 1
static = false
args = [
{
annotation = "Any"
name = "delta"
}
] //args
signature = "tick_camera(delta : Any) : Any"
}
] //tick_camera
app = [
{
construct = false
foreign = false
getter = true
setter = false
location = {
col = 6
line = 259
} //location
return_type = "Any"
meta = null
arity = 0
static = false
args = null
signature = "app : Any"
}
{
construct = false
foreign = false
getter = false
setter = true
location = {
col = 6
line = 260
} //location
return_type = "Any"
meta = null
arity = 1
static = false
args = [
{
annotation = "Any"
name = "v"
}
] //args
signature = "app=(v : Any) : Any"
}
] //app
create_starfield = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 19
line = 97
} //location
return_type = "Any"
meta = null
arity = 0
static = false
args = [] //args
signature = "create_starfield() : Any"
}
] //create_starfield
ready = [
{
construct = true
foreign = false
getter = false
setter = false
location = {
col = 18
line = 15
} //location
return_type = "Game"
meta = null
arity = 0
static = false
args = [] //args
signature = "ready() : Game"
}
] //ready
create_startracker = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 21
line = 91
} //location
return_type = "Any"
meta = null
arity = 0
static = false
args = [] //args
signature = "create_startracker() : Any"
}
] //create_startracker
create_ui_text = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 17
line = 83
} //location
return_type = "Any"
meta = null
arity = 0
static = false
args = [] //args
signature = "create_ui_text() : Any"
}
] //create_ui_text
tick_starfield = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 17
line = 198
} //location
return_type = "Any"
meta = null
arity = 1
static = false
args = [
{
annotation = "Any"
name = "delta"
}
] //args
signature = "tick_starfield(delta : Any) : Any"
}
] //tick_starfield
get_axis = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 11
line = 227
} //location
return_type = "Any"
meta = null
arity = 1
static = false
args = [
{
annotation = "Any"
name = "axis"
}
] //args
signature = "get_axis(axis : Any) : Any"
}
] //get_axis
tick_ship = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 12
line = 126
} //location
return_type = "Any"
meta = null
arity = 1
static = false
args = [
{
annotation = "Any"
name = "delta"
}
] //args
signature = "tick_ship(delta : Any) : Any"
}
] //tick_ship
create_ship = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 14
line = 74
} //location
return_type = "Any"
meta = null
arity = 0
static = false
args = [] //args
signature = "create_ship() : Any"
}
] //create_ship
tick_startracker = [
{
construct = false
foreign = false
getter = false
setter = false
location = {
col = 19
line = 193
} //location
return_type = "Any"
meta = null
arity = 1
static = false
args = [
{
annotation = "Any"
name = "delta"
}
] //args
signature = "tick_startracker(delta : Any) : Any"
}
] //tick_startracker
} //Game
} //methods