Compare commits
2 commits
05fceff574
...
2681d2105f
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
2681d2105f | ||
|
|
4cfa77f63e |
4 changed files with 38 additions and 58 deletions
|
|
@ -1,2 +1,2 @@
|
|||
time = 1600562055
|
||||
time = 1601052740
|
||||
version = 2
|
||||
|
|
|
|||
|
|
@ -17,6 +17,7 @@ methods = {
|
|||
create_ship = true
|
||||
} //game
|
||||
Game = {
|
||||
create_starfield2 = true
|
||||
tick = true
|
||||
destroy = true
|
||||
lerp = true
|
||||
|
|
@ -30,7 +31,8 @@ methods = {
|
|||
get_axis = true
|
||||
tick_ship = true
|
||||
create_ship = true
|
||||
tick_starfield2 = true
|
||||
} //Game
|
||||
} //methods
|
||||
time = 1600562055
|
||||
time = 1601052740
|
||||
version = 1
|
||||
|
|
|
|||
48
game.wren
48
game.wren
|
|
@ -13,7 +13,6 @@ import "outline/app" for App
|
|||
class Game is Ready {
|
||||
|
||||
construct ready() {
|
||||
|
||||
super("ready!")
|
||||
|
||||
app = App.new()
|
||||
|
|
@ -21,14 +20,17 @@ class Game is Ready {
|
|||
System.print("render size: %(app.width) x %(app.height) @ %(app.scale)x")
|
||||
|
||||
// game vars
|
||||
_rand = Random.new()
|
||||
|
||||
// camera
|
||||
_camera_scale = 2
|
||||
_camera_scale = 1
|
||||
_cam_offset_x = (app.width / _camera_scale)
|
||||
_cam_offset_y = (app.height / _camera_scale)
|
||||
Camera.ortho(app.camera, 0, _cam_offset_y, _cam_offset_x, 0, -5, 5)
|
||||
|
||||
// starfield
|
||||
_stars = []
|
||||
_starfield_context = Draw.create(World.render_set(app.world))
|
||||
|
||||
// player ship
|
||||
_input_vec = []
|
||||
|
|
@ -46,18 +48,16 @@ class Game is Ready {
|
|||
create_ui_text()
|
||||
create_startracker()
|
||||
create_starfield()
|
||||
|
||||
Draw.commit(_starfield_context)
|
||||
} //ready
|
||||
|
||||
tick(delta) {
|
||||
tick_ship(delta)
|
||||
tick_camera(delta)
|
||||
// tick_starfield(delta)
|
||||
|
||||
tick_starfield(delta)
|
||||
if(Input.key_state_released(Key.escape)) {
|
||||
IO.shutdown()
|
||||
}
|
||||
|
||||
} //tick
|
||||
|
||||
|
||||
|
|
@ -86,34 +86,13 @@ class Game is Ready {
|
|||
} //create_startracker
|
||||
|
||||
create_starfield() {
|
||||
// sometimes you come back to some code and don't remember exactly how it all works
|
||||
// that's ok, just trust that past you figured this out, and it works how you want it to
|
||||
// hopefully you can figure it out later if needed
|
||||
//
|
||||
// this makes the starfield background, with randomness applied to the position, size, and set_alpha
|
||||
// of each star. stars are parented to _star_tracker, which follows the player around
|
||||
|
||||
// put a value in the new() call to make the same starfield each time
|
||||
var rng = Random.new()
|
||||
var number_of_stars = 50
|
||||
|
||||
for(i in 0...number_of_stars) {
|
||||
var randomness = rng.float(0.5)
|
||||
var randomness_x = rng.float()
|
||||
var randomness_y = rng.float()
|
||||
_star = Entity.create(app.world, "star")
|
||||
Transform.create(_star)
|
||||
Transform.set_pos(_star, (app.width * randomness_x) - (app.width / 2), (app.height * randomness_y) - (app.height / 2), -1)
|
||||
var star_mat = Assets.material("material/star")
|
||||
Sprite.create(_star, star_mat, 8 * randomness, 8 * randomness)
|
||||
Sprite.set_alpha(_star, randomness)
|
||||
// Sprite.set_color(_star, 1, 1, 0, 1)
|
||||
Transform.link(_star, _star_tracker)
|
||||
_stars.add(_star)
|
||||
for(i in 0...5000) {
|
||||
var xpos = _rand.float() * 1000 - 500
|
||||
var ypos = _rand.float() * 1000 - 500
|
||||
Draw.quad(_starfield_context, xpos-1, ypos, -1, 3, 1, 0, [1,1,1,1])
|
||||
Draw.quad(_starfield_context, xpos, ypos-1, -1, 1, 3, 0, [1,1,1,1])
|
||||
}
|
||||
// debug red star
|
||||
// Sprite.set_color(_stars[1], 1, 0, 0, 1)
|
||||
} //create_starfield
|
||||
} //create_starfield2
|
||||
|
||||
// UPDATERS
|
||||
///////////
|
||||
|
|
@ -208,15 +187,14 @@ class Game is Ready {
|
|||
return yaxis
|
||||
}
|
||||
} //get_axis
|
||||
|
||||
lerp(a, b, t) {
|
||||
return a + t * (b - a)
|
||||
} //lerp
|
||||
|
||||
destroy() {
|
||||
|
||||
System.print("unready!")
|
||||
app.destroy()
|
||||
|
||||
} //destroy
|
||||
|
||||
app { _app }
|
||||
|
|
|
|||
42
log.txt
42
log.txt
|
|
@ -1,4 +1,4 @@
|
|||
luxe / Engine / Sat Sep 19 17:34:15 2020
|
||||
luxe / Engine / Fri Sep 25 09:52:20 2020
|
||||
luxe / Engine / path is `/Users/jonathan/Developer/luxe/space`
|
||||
luxe / Engine / 2020.3.0
|
||||
luxe / paths / root / located at `/Users/jonathan/.luxe`
|
||||
|
|
@ -13,7 +13,7 @@ luxe / dev / parcel / adding dependency `luxe` @ `2020.3.0`
|
|||
luxe / dev / parcel / - adding scripts from `/Users/jonathan/.luxe/modules/luxe/2020.3.0/api`
|
||||
luxe / dev / parcel / - adding assets from `/Users/jonathan/.luxe/modules/luxe/2020.3.0/assets`
|
||||
luxe / dev / images / adding unreferenced sources...
|
||||
luxe / dev / parcel / entry parcel generated in 14.66805406380445ms
|
||||
luxe / dev / parcel / entry parcel generated in 13.72843401622958ms
|
||||
luxe / dev / compiler / compiling dev content to `.luxe/` ...
|
||||
luxe / dev / compiler / luxe runtime `2020.3.0` at path `/Users/jonathan/.luxe/modules/luxe/2020.3.0` ...
|
||||
+ modifier - 0 found
|
||||
|
|
@ -25,14 +25,14 @@ luxe / dev / compiler / luxe runtime `2020.3.0` at path `/Users/jonathan/.luxe/m
|
|||
- `.luxe/entry.settings.lx` > `.luxe/.luxe/entry.settings.lx.814a19b5`
|
||||
+ script - 109 found
|
||||
- parsing 1 scripts and their imports ...
|
||||
- parsing `game.wren` - 24.07203ms
|
||||
- parsing `random` - 0.00157ms
|
||||
- parsing `game.wren` - 22.7076ms
|
||||
- parsing `random` - 0.00148ms
|
||||
- compiling 1 scripts ...
|
||||
- parsing `luxe: input` - 287.08386ms
|
||||
- parsing `luxe: io` - 5.22745ms
|
||||
- parsing `luxe/io` - 0.00143ms
|
||||
- parsing `luxe: assets` - 46.46948ms
|
||||
- compiled `game.wren` - 403.50771ms
|
||||
- parsing `luxe: input` - 281.83291ms
|
||||
- parsing `luxe: io` - 4.99927ms
|
||||
- parsing `luxe/io` - 0.0013ms
|
||||
- parsing `luxe: assets` - 45.93918ms
|
||||
- compiled `game.wren` - 376.8662ms
|
||||
+ render - 1 found
|
||||
+ tiles - 0 found
|
||||
+ font - 2 found
|
||||
|
|
@ -46,17 +46,17 @@ luxe / dev / compiler / luxe runtime `2020.3.0` at path `/Users/jonathan/.luxe/m
|
|||
+ mesh - 0 found
|
||||
+ ui - 22 found
|
||||
luxe / dev / data compile times:
|
||||
- / material / spent `2.75239ms`
|
||||
- / shaders / spent `5.65618ms`
|
||||
- / font / spent `4.29496ms`
|
||||
- / material_basis / spent `1.50831ms`
|
||||
- / settings / spent `1.07576ms`
|
||||
- / script / spent `467.68876ms`
|
||||
- / image / spent `4.69363ms`
|
||||
- / input / spent `0.89061ms`
|
||||
- / render / spent `0.52276ms`
|
||||
- / ui / spent `2.85538ms`
|
||||
luxe / dev / compiler / compile complete | `168 assets` | `493.5020689154044ms`
|
||||
- / material / spent `2.67191ms`
|
||||
- / shaders / spent `5.33388ms`
|
||||
- / font / spent `4.32393ms`
|
||||
- / material_basis / spent `1.36295ms`
|
||||
- / settings / spent `1.03035ms`
|
||||
- / script / spent `438.07279ms`
|
||||
- / image / spent `23.12202ms`
|
||||
- / input / spent `0.54995ms`
|
||||
- / render / spent `0.64896ms`
|
||||
- / ui / spent `2.51099ms`
|
||||
luxe / dev / compiler / compile complete | `168 assets` | `481.1434459988959ms`
|
||||
luxe / project / info:
|
||||
- name: `space`
|
||||
- version: `0.0.1`
|
||||
|
|
@ -143,7 +143,7 @@ luxe / assets / loading `entry parcel` ...
|
|||
luxe / assets / loading / ui `luxe: ui/editor.panel.progress`
|
||||
luxe / assets / loading / ui `luxe: ui/editor.panel.slider`
|
||||
luxe / assets / loading / ui `luxe: ui/editor.panel.text`
|
||||
luxe / assets / loaded `entry parcel` with `66 items` in `28.38667493779212ms`
|
||||
luxe / assets / loaded `entry parcel` with `66 items` in `27.47206698404625ms`
|
||||
luxe / runtime / setting log level `info`
|
||||
luxe / assets / input / loading entry input `outline/inputs`
|
||||
luxe / render / init renderer script `outline/renderer`
|
||||
|
|
|
|||
Loading…
Reference in a new issue