//-- this file is generated! don't try editing it. import "luxe: io" for IO import "luxe: bytes" for Byter, Bytes import "luxe: world" for Block //`modifiers/spine_renderer > runtime` types class ModifierRuntime { construct new() { } //new } //ModifierRuntime //`modifiers/spine_renderer > runtime` compilers class ModifierRuntimeCompiler { construct new() { } bytes_count(instance) { var size = 4 //version size = size + 0 return size } //bytes_count validate(from_source_id, elements) { var fields = { "type": false, //:luxe:internal "uuid": false, //:luxe:internal "luxe.self.modifier": false, //:luxe:internal } for(element in elements) { var instance = element.value for(field in instance) { if(fields[field.key] == null) { Fiber.abort("node `%(element.key)` in `%(from_source_id)` has extra field `%(field.key)`") } //if not found } //each field for(field in fields) { var required = field.value if(required && instance[field.key] == null) { Fiber.abort("node `%(element.key)` in `%(from_source_id)` is missing a required field `%(field.key)` (and the field has no default value)") } } //each field } //each element } //validate write(compiler, instance, out) { //version out.write_int32(0) return out } //write bytes_count_block() { return 8 } //bytes_count_block write_block(compiler, out) { //source id out.write_uint32(compiler.string.hash("modifiers/spine_renderer > runtime")) //fields count out.write_int32(0) } //write_block write(instance) { var size = bytes_count(instance) var out = Byter.new(size+8) out.write_string("LUXEMRTM") write(instance, out) return out } //write } //ModifierRuntimeCompiler //`modifiers/spine_renderer > runtime` block types class BlockModifierRuntime { field { "spine_renderer" } source { "modifiers/spine_renderer > runtime" } construct new(block) { _block = block _inst_type = instance_type _inst = _inst_type.new(_block, 0) } construct new() { _block = Block.create() _inst_type = instance_type _inst = _inst_type.new(_block, 0) Block.set_type(_block, "modifiers/spine_renderer > runtime") } //new instance_type { class BlockInstModifierRuntime { slot { _slot } entity { Block.get_handle(_block, _slot) } block_set_slot(value) { _slot=value return this } construct new(block, slot) { _block = block _slot = slot } //new block { _block } } //BlockInstModifierRuntime return BlockInstModifierRuntime } //instance_type block { _block } count { Block.get_count(_block) } add() { Block.add(_block) } append(other_block) { Block.append(_block, other_block) } each(c, fn) { for(i in 0 ... c) { fn.call(0, _inst.block_set_slot(i)) } } //each [slot, inst] { _inst.block_set_slot(slot) } [slot] { _inst_type.new(_block, slot) } } //BlockModifierRuntime //`modifiers/spine_renderer > data` types class ModifierData { construct new() { _asset = "" } //new asset { _asset } asset=(vvv) { _asset = vvv } } //ModifierData //`modifiers/spine_renderer > data` compilers class ModifierDataCompiler { construct new() { } bytes_count(instance) { var size = 4 //version size = size + 4 //asset length var asset = instance["asset"] if(asset == null) asset = "" var asset_len = asset.bytes.count var asset_size = asset_len + Bytes.padding(asset_len) size = size + asset_size size = size + 0 return size } //bytes_count validate(from_source_id, elements) { var fields = { "type": false, //:luxe:internal "uuid": false, //:luxe:internal "luxe.self.modifier": false, //:luxe:internal "asset": false, } for(element in elements) { var instance = element.value for(field in instance) { if(fields[field.key] == null) { Fiber.abort("node `%(element.key)` in `%(from_source_id)` has extra field `%(field.key)`") } //if not found } //each field for(field in fields) { var required = field.value if(required && instance[field.key] == null) { Fiber.abort("node `%(element.key)` in `%(from_source_id)` is missing a required field `%(field.key)` (and the field has no default value)") } } //each field } //each element } //validate write(compiler, instance, out) { //version out.write_int32(0) var asset = instance["asset"] if(asset == null) asset = "" out.write_int32(asset.bytes.count) out.write_string_aligned4(asset) return out } //write bytes_count_block() { return 16 } //bytes_count_block write_block(compiler, out) { //source id out.write_uint32(compiler.string.hash("modifiers/spine_renderer > data")) //fields count out.write_int32(1) // asset out.write_uint32(compiler.string.hash("asset")) out.write_uint32(398550328) //type string var asset_default = "" out.write_int32(asset_default.bytes.count) out.write_string_aligned4(asset_default) } //write_block write(instance) { var size = bytes_count(instance) var out = Byter.new(size+8) out.write_string("LUXEMDTA") write(instance, out) return out } //write } //ModifierDataCompiler //`modifiers/spine_renderer > data` block types class BlockModifierData { field { "spine_renderer" } source { "modifiers/spine_renderer > data" } construct new(block) { _block = block _inst_type = instance_type _inst = _inst_type.new(_block, 0) } construct new() { _block = Block.create() _inst_type = instance_type _inst = _inst_type.new(_block, 0) Block.add(_block, "asset", "string", "") Block.set_type(_block, "modifiers/spine_renderer > data") } //new instance_type { class BlockInstModifierData { asset { Block.get(_block, "asset", _slot) } asset=(v) { Block.set(_block, "asset", _slot, v) } slot { _slot } entity { Block.get_handle(_block, _slot) } block_set_slot(value) { _slot=value return this } construct new(block, slot) { _block = block _slot = slot } //new block { _block } } //BlockInstModifierData return BlockInstModifierData } //instance_type block { _block } count { Block.get_count(_block) } add() { Block.add(_block) } append(other_block) { Block.append(_block, other_block) } each(c, fn) { for(i in 0 ... c) { fn.call(0, _inst.block_set_slot(i)) } } //each [slot, inst] { _inst.block_set_slot(slot) } [slot] { _inst_type.new(_block, slot) } } //BlockModifierData //`modifiers/spine_renderer > world` types class ModifierWorld { construct new() { } //new } //ModifierWorld //`modifiers/spine_renderer > world` compilers class ModifierWorldCompiler { construct new() { } bytes_count(instance) { var size = 4 //version size = size + 0 return size } //bytes_count validate(from_source_id, elements) { var fields = { "type": false, //:luxe:internal "uuid": false, //:luxe:internal "luxe.self.modifier": false, //:luxe:internal } for(element in elements) { var instance = element.value for(field in instance) { if(fields[field.key] == null) { Fiber.abort("node `%(element.key)` in `%(from_source_id)` has extra field `%(field.key)`") } //if not found } //each field for(field in fields) { var required = field.value if(required && instance[field.key] == null) { Fiber.abort("node `%(element.key)` in `%(from_source_id)` is missing a required field `%(field.key)` (and the field has no default value)") } } //each field } //each element } //validate write(compiler, instance, out) { //version out.write_int32(0) return out } //write bytes_count_block() { return 8 } //bytes_count_block write_block(compiler, out) { //source id out.write_uint32(compiler.string.hash("modifiers/spine_renderer > world")) //fields count out.write_int32(0) } //write_block write(instance) { var size = bytes_count(instance) var out = Byter.new(size+8) out.write_string("LUXEMWLD") write(instance, out) return out } //write } //ModifierWorldCompiler //`modifiers/spine_renderer > world` block types class BlockModifierWorld { field { "spine_renderer" } source { "modifiers/spine_renderer > world" } construct new(block) { _block = block _inst_type = instance_type _inst = _inst_type.new(_block, 0) } construct new() { _block = Block.create() _inst_type = instance_type _inst = _inst_type.new(_block, 0) Block.set_type(_block, "modifiers/spine_renderer > world") } //new instance_type { class BlockInstModifierWorld { slot { _slot } entity { Block.get_handle(_block, _slot) } block_set_slot(value) { _slot=value return this } construct new(block, slot) { _block = block _slot = slot } //new block { _block } } //BlockInstModifierWorld return BlockInstModifierWorld } //instance_type block { _block } count { Block.get_count(_block) } add() { Block.add(_block) } append(other_block) { Block.append(_block, other_block) } each(c, fn) { for(i in 0 ... c) { fn.call(0, _inst.block_set_slot(i)) } } //each [slot, inst] { _inst.block_set_slot(slot) } [slot] { _inst_type.new(_block, slot) } } //BlockModifierWorld