modifier = { script = "modifiers/trail/trail" description = "Trail go brrr." field = "trail" display = "Trail" //the display in the editor class = "Trail" //The code generated name for the modifier API block = { //The data for the modifiers fields = [ { name="edge_length" type="number" default=100 } { name="time_based" type="boolean" default=true } { name="normalize_uvs" type="boolean" default=true } //{ name="interpolate_curves" type="boolean" default=true } //todo { name="length" type="number" default=.2 } { name="subdivisions_length" type="number" default=10 } { name="subdivisions_width" type="number" default=5 } { name="material" type="id32" editor="material" default="asset/flag"} ] } }