41 lines
No EOL
1.2 KiB
Text
41 lines
No EOL
1.2 KiB
Text
import "luxe: world" for Prototype, Entity, Transform
|
|
import "utils/vec" for Vec
|
|
import "utils/hex" for Hex
|
|
|
|
|
|
var Slots = [
|
|
[-1, 3, -2], [ 0, 2, -2], [ 1, 1, -2], [ 2, 0, -2], [ 3, -1, -2],
|
|
[-2, 3, -1], [-1, 2, -1], [ 0, 1, -1], [ 1, 0, -1], [ 2, -1, -1], [ 3, -2, -1],
|
|
[-3, 3, 0], [-2, 2, 0], [-1, 1, 0], [ 0, 0, 0], [ 1, -1, 0], [ 2, -2, 0], [ 3, -3, 0],
|
|
[-3, 2, 1], [-2, 1, 1], [-1, 0, 1], [ 0, -1, 1], [ 1, -2, 1], [ 2, -3, 1],
|
|
[-3, 1, 2], [-2, 0, 2], [-1, -1, 2], [ 0, -2, 2], [ 1, -3, 2]
|
|
]
|
|
|
|
var Hand = [
|
|
[-1, 2, -1], [ 0, 1, -1], [ 1, 0, -1], [ 2, -1, -1],
|
|
[-2, 2, 0], [-1, 1, 0], [ 0, 0, 0], [ 1, -1, 0], [ 2, -2, 0]
|
|
]
|
|
|
|
class Field{
|
|
|
|
root{_root}
|
|
|
|
construct new(world){
|
|
_world = world
|
|
_root = Entity.create(world)
|
|
Transform.create(_root)
|
|
_slots = []
|
|
}
|
|
|
|
add_slot(slot: List /*of Num*/){
|
|
var pos = Hex.coord_to_pos(slot, 66)
|
|
var new_instance = Prototype.create(_world, "prototype/card", "slot(%(slot.x), %(slot.y), %(slot.z))", pos, [0,0,0], [2,2,2])
|
|
Transform.link(new_instance, _root)
|
|
}
|
|
|
|
add_slots(slots: List /*of List of Num*/){
|
|
for(slot in slots){
|
|
add_slot(slot)
|
|
}
|
|
}
|
|
} |