modifier = { description = "A slot on the playing field" field = "slot" display = "Slot" class = "Slot" dependency = [] blocks = { data = { fields = [ { name="coord" type="float3" default=[0, 0, 0] } { name="auto_naming" type="boolean" default=false } { name="field" type="id32" editor="entity" default="" } ] } } }