CabinGame/Luxe/blocks/narrative/progress/progress.wren

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import "blocks/adventures" for Adventure
import "globals" for Globals
class Progress{
static progress(adventure : Adventure) : Map{
adventure.add_resource("dog", 1)
var data = {}
data["arrive"] = true
data["found"] = []
data["found"].add({"thing":"dog", "amount":1})
data["date"] = Globals["Game"].time.day
return data
}
}