CabinGame/Luxe/math/observable.wren
2020-10-04 18:35:12 +02:00

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import "math/event" for Event, MultiListenerToken
import "math/util" for Util
class Observable{
value{_value}
value=(v){
_event.emit([v]) //do extra list wrapping here to allow list values
_value = v
}
value_no_update=(v){_value = v}
event{_event}
static new(value){
var variable = new()
variable.value_no_update = value
return variable
}
construct new(){
_event = Event.new()
}
//manually emit an update
emit(){
_event.emit([_value])
}
on_change(fn){
return _event.listen(fn)
}
on_change(initial, fn){
if(initial){
fn.call(value)
}
return on_change(fn)
}
not_on_change(fn){
_event.unlisten(fn)
}
on_not_null(fn){
if(value){
fn.call(value)
} else {
_event.once(fn)
}
}
static any_change(observables, fn){
var change_method = Fn.new{|whatever|
Util.call_arg_list(fn, observables.map{|observable| observable.value.toList})
}
var tokens = observables.map{|observable|
return observable.on_change(change_method)
}
return MultiListenerToken.new(tokens)
}
static any_change(observables, initial, fn){
if(initial){
Util.call_arg_list(fn, observables.map{|observable|observable.value}.toList)
}
any_change(observables, fn)
}
}