import "luxe: assets" for Assets import "luxe: render" for Material class Util{ static material_from_image_path(path){ var image = Assets.image("assets/wip/Room") return material_from_image(image) } static material_from_image(image){ var material = Material.create("luxe: material_basis/sprite_pixelated") Material.set_image(material, 0, image) return material } static copy_list(from, to){ for(i in 0...from.count){ to[i] = from[i] } } }