import "luxe: world" for World import "luxe: draw" for Draw, PathStyle import "luxe: io" for IO class DrawDebug{ static Context{ __context } static setup(world){ __context = Draw.create(World.render_set(world)) } static commit(){ Draw.commit(__context) } static rect(r){ rect(r.x, r.y, r.width, r.height) } static rect(r, color){ rect(r.x, r.y, r.width, r.height, color) } static rect(x, y, w, h){ rect(x, y, w, h, [1, 0, 0, 1]) } static rect_centered(x, y, w, h, col){ rect(x - w/2, y - h/2, w, h, col) } static rect(x, y, w, h, col){ var style = PathStyle.new() style.color = col Draw.rect(__context, x, y, 0, w, h, 0, style) } } class Holder{ static x{ System.print("%(__value) was taken from me") return __value } static x=(val){ System.print("I was given %(val)") __value = val } }