CabinGame/Luxe/blocks/human/human.modifier.lx

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modifier = {
description = "Moves to a point in space at a constant speed."
field = "human"
display = "Human"
class = "Human"
dependency = []
blocks = {
data={
fields = [
{ name="active" type="boolean" default=true }
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{ name="name" type="id32" default="unnamed" }
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{ name="color" type="float3" default=[1, 0, 0] }
]
}
}
}