import "luxe: assets" for Assets
import "luxe: render" for Material

class Util{
  static material_from_image_path(path){
    var image = Assets.image("assets/wip/Room")
    return material_from_image(image)
  }

  static material_from_image(image){
    var material = Material.create("luxe: material_basis/sprite_pixelated")
    Material.set_image(material, 0, image)
    return material
  }

  static copy_list(from, to){
    for(i in 0...from.count){
      to[i] = from[i]
    }
  }
}