material = [ "luxe: material/font.material.lx" "luxe: material/logo.material.lx" "luxe: material/logo.sprite.material.lx" "luxe: material/mesh.debug.material.lx" "luxe: material/mesh.line.material.lx" "luxe: material/mesh_solid.material.lx" "luxe: material/solid.material.lx" "luxe: material/sprite.solid.material.lx" "material/asteroid.material.lx" "material/laser.material.lx" "material/ship.material.lx" "material/star.material.lx" ] //material shaders = [ "luxe: shaders.emsl" ] //shaders block = [] //block bytes = [ "luxe: anim/material.track.lx" "luxe: anim/sprite.track.lx" "luxe: anim/transform.track.lx" "_art/atlas.ase" "_art/laser.ase" "_art/player_ship.ase" "_art/star.ase" "ideas.txt" ] //bytes particles = [] //particles unit = [] //unit settings = [ "outline/settings.settings.lx" ] //settings script = [ "luxe: anim/empty.wren" "luxe: anim/material.wren" "luxe: anim/sprite.wren" "luxe: anim/transform.wren" "luxe: build/ast/wren.wren" "luxe: build/deploy/deploy.linux.wren" "luxe: build/deploy/deploy.mac.wren" "luxe: build/deploy/deploy.web.wren" "luxe: build/deploy/deploy.windows.wren" "luxe: build/deploy/deploy.wren" "luxe: build/wrenalyzer/ast.wren" "luxe: build/wrenalyzer/chars.wren" "luxe: build/wrenalyzer/core.wren" "luxe: build/wrenalyzer/generate_ast.wren" "luxe: build/wrenalyzer/lexer.wren" "luxe: build/wrenalyzer/parser.wren" "luxe: build/wrenalyzer/reporter.wren" "luxe: build/wrenalyzer/resolver.wren" "luxe: build/wrenalyzer/scope.wren" "luxe: build/wrenalyzer/source_file.wren" "luxe: build/wrenalyzer/token.wren" "luxe: build/wrenalyzer/visitor.wren" "luxe: build/anims.wren" "luxe: build/blocks.wren" "luxe: build/compiler.wren" "luxe: build/dependency.wren" "luxe: build/empty.wren" "luxe: build/fonts.wren" "luxe: build/images.wren" "luxe: build/inputs.wren" "luxe: build/lxc.wren" "luxe: build/material_basis.wren" "luxe: build/material_input.wren" "luxe: build/materials.wren" "luxe: build/meshes.wren" "luxe: build/modifier.wren" "luxe: build/particles.wren" "luxe: build/prototypes.wren" "luxe: build/renders.wren" "luxe: build/scenes.wren" "luxe: build/scripts.wren" "luxe: build/settings.wren" "luxe: build/shaders.wren" "luxe: build/tiles.wren" "luxe: build/types.wren" "luxe: build/uis.wren" "luxe: build/values.wren" "luxe: modifier/anim.wren" "luxe: modifier/mesh.wren" "luxe: modifier/script.wren" "luxe: modifier/sprite.wren" "luxe: modifier/tags.wren" "luxe: modifier/text.wren" "luxe: modifier/tiles.wren" "luxe: modifier/transform.wren" "luxe: modifier/values.wren" "luxe: modules/solver.wren" "luxe: project/paths.wren" "luxe: sample/app.wren" "luxe: sample/game.wren" "luxe: sample/sample.wren" "luxe: ui/button.wren" "luxe: ui/check.wren" "luxe: ui/control.wren" "luxe: ui/image.wren" "luxe: ui/label.wren" "luxe: ui/list.wren" "luxe: ui/panel.wren" "luxe: ui/progress.wren" "luxe: ui/scroll.wren" "luxe: ui/slider.wren" "luxe: ui/text.wren" "luxe: ui/window.wren" "luxe: array.wren" "luxe: assert.wren" "luxe: assets.wren" "luxe: audio.wren" "luxe: bytes.wren" "luxe: color.wren" "luxe: containers.wren" "luxe: draw.wren" "luxe: editor.wren" "luxe: events.wren" "luxe: game.wren" "luxe: geometry.wren" "luxe: id.wren" "luxe: input.wren" "luxe: io.wren" "luxe: lx.wren" "luxe: mat4.wren" "luxe: math.wren" "luxe: moduler.wren" "luxe: project.wren" "luxe: regex.wren" "luxe: render.wren" "luxe: runtime.wren" "luxe: sat2D.wren" "luxe: semver.wren" "luxe: settings.wren" "luxe: shape2D.wren" "luxe: string.wren" "luxe: terminal.wren" "luxe: test.wren" "luxe: ui.wren" "luxe: version.wren" "luxe: world.wren" "outline/app.wren" "outline/renderer.wren" "game.wren" ] //script render = [ "luxe: render_data.render.lx" ] //render tiles = [] //tiles parcel = [] //parcel modifier = [] //modifier font = [ "luxe: fonts/lato.font.lx" "fonts/lato.font.lx" ] //font anim = [] //anim scene = [] //scene material_basis = [ "luxe: material_basis/font.material_basis.lx" "luxe: material_basis/line.material_basis.lx" "luxe: material_basis/mesh_debug.material_basis.lx" "luxe: material_basis/mesh_line.material_basis.lx" "luxe: material_basis/mesh_solid.material_basis.lx" "luxe: material_basis/solid.material_basis.lx" "luxe: material_basis/sprite.material_basis.lx" "luxe: material_basis/sprite_pixelated.material_basis.lx" "luxe: material_basis/sprite_solid.material_basis.lx" "luxe: material_basis/ui_font.material_basis.lx" "luxe: material_basis/ui_mask.material_basis.lx" "luxe: material_basis/ui_solid.material_basis.lx" "luxe: material_basis/wire.material_basis.lx" ] //material_basis material_input = [] //material_input prototype = [] //prototype image = [ "luxe: image/logo.image.lx" "luxe: image/logo.sprite.image.lx" "image/asteroid.image.lx" "image/laser.image.lx" "image/ship.image.lx" "image/star.image.lx" ] //image input = [ "outline/inputs.input.lx" ] //input mesh = [] //mesh ui = [ "luxe: ui/editor.mini.anim.sprite.key.ui.lx" "luxe: ui/editor.panel.button.ui.lx" "luxe: ui/editor.panel.check.ui.lx" "luxe: ui/editor.panel.label.ui.lx" "luxe: ui/editor.panel.modifier.mesh.ui.lx" "luxe: ui/editor.panel.modifier.script.ui.lx" "luxe: ui/editor.panel.modifier.sprite.ui.lx" "luxe: ui/editor.panel.modifier.tags.ui.lx" "luxe: ui/editor.panel.modifier.text.ui.lx" "luxe: ui/editor.panel.modifier.tiles.ui.lx" "luxe: ui/editor.panel.modifier.transform.ui.lx" "luxe: ui/editor.panel.modifier.values.part.ui.lx" "luxe: ui/editor.panel.modifier.values.ui.lx" "luxe: ui/editor.panel.outline.entity.ui.lx" "luxe: ui/editor.panel.outline.layer.ui.lx" "luxe: ui/editor.panel.outline.prototype.entity.ui.lx" "luxe: ui/editor.panel.outline.prototype.ui.lx" "luxe: ui/editor.panel.outline.scene.ui.lx" "luxe: ui/editor.panel.outline.scenes.ui.lx" "luxe: ui/editor.panel.progress.ui.lx" "luxe: ui/editor.panel.slider.ui.lx" "luxe: ui/editor.panel.text.ui.lx" ] //ui