variables = {} //variables time = 1638642709 imports = { type = { MouseButton = { source = "MouseButton" col = 49 module = "luxe: input" name = "MouseButton" line = 3 } //MouseButton Tags = { source = "Tags" col = 72 module = "luxe: world" name = "Tags" line = 4 } //Tags Material = { source = "Material" col = 35 module = "luxe: render" name = "Material" line = 5 } //Material Random = { source = "Random" col = 27 module = "random" name = "Random" line = 9 } //Random Key = { source = "Key" col = 36 module = "luxe: input" name = "Key" line = 3 } //Key App = { source = "App" col = 29 module = "outline/app" name = "App" line = 11 } //App Camera = { source = "Camera" col = 80 module = "luxe: world" name = "Camera" line = 4 } //Camera Math = { source = "Math" col = 29 module = "luxe: math" name = "Math" line = 6 } //Math IO = { source = "IO" col = 25 module = "luxe: io" name = "IO" line = 8 } //IO World = { source = "World" col = 31 module = "luxe: world" name = "World" line = 4 } //World Ready = { source = "Ready" col = 30 module = "luxe: game" name = "Ready" line = 1 } //Ready Draw = { source = "Draw" col = 29 module = "luxe: draw" name = "Draw" line = 7 } //Draw Assets = { source = "Assets" col = 33 module = "luxe: assets" name = "Assets" line = 2 } //Assets Entity = { source = "Entity" col = 39 module = "luxe: world" name = "Entity" line = 4 } //Entity Input = { source = "Input" col = 31 module = "luxe: input" name = "Input" line = 3 } //Input Transform = { source = "Transform" col = 50 module = "luxe: world" name = "Transform" line = 4 } //Transform Sprite = { source = "Sprite" col = 58 module = "luxe: world" name = "Sprite" line = 4 } //Sprite Values = { source = "Values" col = 66 module = "luxe: world" name = "Values" line = 4 } //Values Text = { source = "Text" col = 86 module = "luxe: world" name = "Text" line = 4 } //Text } //type module = { outline/app = { App = { source = "App" name = "App" location = { col = 29 line = 11 } //location } //App } //outline/app "luxe: world" = { Tags = { source = "Tags" name = "Tags" location = { col = 72 line = 4 } //location } //Tags World = { source = "World" name = "World" location = { col = 31 line = 4 } //location } //World Entity = { source = "Entity" name = "Entity" location = { col = 39 line = 4 } //location } //Entity Transform = { source = "Transform" name = "Transform" location = { col = 50 line = 4 } //location } //Transform Sprite = { source = "Sprite" name = "Sprite" location = { col = 58 line = 4 } //location } //Sprite Values = { source = "Values" name = "Values" location = { col = 66 line = 4 } //location } //Values Camera = { source = "Camera" name = "Camera" location = { col = 80 line = 4 } //location } //Camera Text = { source = "Text" name = "Text" location = { col = 86 line = 4 } //location } //Text } //luxe: world random = { Random = { source = "Random" name = "Random" location = { col = 27 line = 9 } //location } //Random } //random "luxe: game" = { Ready = { source = "Ready" name = "Ready" location = { col = 30 line = 1 } //location } //Ready } //luxe: game "luxe: assets" = { Assets = { source = "Assets" name = "Assets" location = { col = 33 line = 2 } //location } //Assets } //luxe: assets "luxe: input" = { Key = { source = "Key" name = "Key" location = { col = 36 line = 3 } //location } //Key MouseButton = { source = "MouseButton" name = "MouseButton" location = { col = 49 line = 3 } //location } //MouseButton Input = { source = "Input" name = "Input" location = { col = 31 line = 3 } //location } //Input } //luxe: input "luxe: draw" = { Draw = { source = "Draw" name = "Draw" location = { col = 29 line = 7 } //location } //Draw } //luxe: draw "luxe: math" = { Math = { source = "Math" name = "Math" location = { col = 29 line = 6 } //location } //Math } //luxe: math "luxe: io" = { IO = { source = "IO" name = "IO" location = { col = 25 line = 8 } //location } //IO } //luxe: io "luxe: render" = { Material = { source = "Material" name = "Material" location = { col = 35 line = 5 } //location } //Material } //luxe: render } //module } //imports errors = [] //errors version = 6 classes = { Game = { meta = null superclass = "Ready" location = { col = 11 line = 13 } //location } //Game } //classes methods = { Game = { create_asteroids = [ { construct = false foreign = false getter = false setter = false location = { col = 19 line = 112 } //location return_type = "Any" meta = null arity = 0 static = false args = [] //args signature = "create_asteroids() : Any" } ] //create_asteroids tick = [ { construct = false foreign = false getter = false setter = false location = { col = 7 line = 60 } //location return_type = "Any" meta = null arity = 1 static = false args = [ { annotation = "Any" name = "delta" } ] //args signature = "tick(delta : Any) : Any" } ] //tick destroy = [ { construct = false foreign = false getter = false setter = false location = { col = 10 line = 254 } //location return_type = "Any" meta = null arity = 0 static = false args = [] //args signature = "destroy() : Any" } ] //destroy lerp = [ { construct = false foreign = false getter = false setter = false location = { col = 7 line = 250 } //location return_type = "Any" meta = null arity = 3 static = false args = [ { annotation = "Any" name = "a" } { annotation = "Any" name = "b" } { annotation = "Any" name = "t" } ] //args signature = "lerp(a : Any, b : Any, t : Any) : Any" } ] //lerp tick_camera = [ { construct = false foreign = false getter = false setter = false location = { col = 14 line = 181 } //location return_type = "Any" meta = null arity = 1 static = false args = [ { annotation = "Any" name = "delta" } ] //args signature = "tick_camera(delta : Any) : Any" } ] //tick_camera app = [ { construct = false foreign = false getter = true setter = false location = { col = 6 line = 259 } //location return_type = "Any" meta = null arity = 0 static = false args = null signature = "app : Any" } { construct = false foreign = false getter = false setter = true location = { col = 6 line = 260 } //location return_type = "Any" meta = null arity = 1 static = false args = [ { annotation = "Any" name = "v" } ] //args signature = "app=(v : Any) : Any" } ] //app create_starfield = [ { construct = false foreign = false getter = false setter = false location = { col = 19 line = 97 } //location return_type = "Any" meta = null arity = 0 static = false args = [] //args signature = "create_starfield() : Any" } ] //create_starfield ready = [ { construct = true foreign = false getter = false setter = false location = { col = 18 line = 15 } //location return_type = "Game" meta = null arity = 0 static = false args = [] //args signature = "ready() : Game" } ] //ready create_startracker = [ { construct = false foreign = false getter = false setter = false location = { col = 21 line = 91 } //location return_type = "Any" meta = null arity = 0 static = false args = [] //args signature = "create_startracker() : Any" } ] //create_startracker create_ui_text = [ { construct = false foreign = false getter = false setter = false location = { col = 17 line = 83 } //location return_type = "Any" meta = null arity = 0 static = false args = [] //args signature = "create_ui_text() : Any" } ] //create_ui_text tick_starfield = [ { construct = false foreign = false getter = false setter = false location = { col = 17 line = 198 } //location return_type = "Any" meta = null arity = 1 static = false args = [ { annotation = "Any" name = "delta" } ] //args signature = "tick_starfield(delta : Any) : Any" } ] //tick_starfield get_axis = [ { construct = false foreign = false getter = false setter = false location = { col = 11 line = 227 } //location return_type = "Any" meta = null arity = 1 static = false args = [ { annotation = "Any" name = "axis" } ] //args signature = "get_axis(axis : Any) : Any" } ] //get_axis tick_ship = [ { construct = false foreign = false getter = false setter = false location = { col = 12 line = 126 } //location return_type = "Any" meta = null arity = 1 static = false args = [ { annotation = "Any" name = "delta" } ] //args signature = "tick_ship(delta : Any) : Any" } ] //tick_ship create_ship = [ { construct = false foreign = false getter = false setter = false location = { col = 14 line = 74 } //location return_type = "Any" meta = null arity = 0 static = false args = [] //args signature = "create_ship() : Any" } ] //create_ship tick_startracker = [ { construct = false foreign = false getter = false setter = false location = { col = 19 line = 193 } //location return_type = "Any" meta = null arity = 1 static = false args = [ { annotation = "Any" name = "delta" } ] //args signature = "tick_startracker(delta : Any) : Any" } ] //tick_startracker } //Game } //methods